Master 3D Street Fighting with Hungry Warriors for Unity! Launch a high-octane 3D action game with this complete, publication-ready Unity project. Optimized for iPhone, iPad, and Android, Hungry Warriors features addictive street-fighting mechanics, stunning visual effects, and full controller support. Built on Unity 2020.3.42f1, this template includes integrated AdMob monetization and AAB export support, providing everything you need to dominate the mobile action market.

Price

25.00$

Unity Version Unity 2022
Support 24/7 Technical & Installation Support

Hungry Warriors is a dynamic 3D action game template professionally optimized for mobile devices. This complete Unity project serves as a robust foundation for building immersive street-fighting experiences. With its flexible architecture, you can easily customize textures, models, and AdMob settings to suit your brand. The template is fully compatible with Unity 2020.3.42f1 or later, ensuring a smooth development workflow and high-performance gameplay for players of all skill levels.

The project is engineered for modern mobile standards, offering support for 64-bit devices, Android 13, and Google’s AAB export format. Beyond mobile, it features cross-platform controller support for both PC and handheld play. With polished animations and high-impact VFX, Hungry Warriors delivers a premium “ready-to-publish” solution that balances addictive gameplay mechanics with developer-friendly customization.

Key Features:

  • Addictive Street Fighting: Hours of high-energy combat and mechanics.

  • Full Controller Support: Native compatibility for PC and mobile gamepads.

  • Advanced Monetization: Integrated AdMob Interstitial ads for easy revenue.

  • Modern Mobile Ready: Support for 64-bit, Android 13, and AAB files.

  • Immersive Visuals: Stunning effects and animations tailored for performance.

Technical Implementation: Combo & Hit Logic

The fighting system utilizes a Raycast and trigger-based detection to ensure frame-perfect hit registration. Here is how the C# combat controller naturally handles a basic attack:

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